About Me

Adria Pons portrait

Hi, I'm Adrià Pons! 👋

My career in design began on the technical side as a Unity Developer, with over a year of experience shipping 3D applications and games. This role involved a deep focus on UI systems, 3D asset pipelines, and performance optimization, giving me a hands-on understanding of how engineering choices impact the end-user.

This foundation in development now fuels my work as a UX/UI Designer. I am currently completing a Master's in User Experience to combine my technical skills with formal UX design strategy, allowing me to create solutions that are both user-centric and technically sound.

Design Skills

Design Thinking
User Research
Wireframing
Prototyping
Interaction Design
Information Architecture
Design Systems
Usability
A/B Testing
Accessibility
Agile

Tech Stack

Experience

2026

Capgemini Spain Logo

User Experience Consultant Intern

Capgemini Spain

Contributed to the digital transformation project of the Catalan Government (Generalitat de Catalunya) by defining the UX strategy and information architecture for large-scale public portals and search engines. Over 6 months, I conceptualized 18 accessible interfaces with a 100% technical and business approval rate, streamlining stakeholder alignment. By validating design constraints early and standardizing navigation patterns, I successfully balanced complex regulatory requirements with a unified, scalable citizen experience.

2024 - 2025

DigitalTwin Technology GmbH Logo

Unity Developer Intern

DigitalTwin Technology GmbH

Developed and optimized a Unity-based 3D website by integrating interactive UI/UX features, multi-language support, and automated build tools, boosting user engagement by 15%, reducing manual build time by 60%, and cutting configuration effort by 35% across WebGL, PC, and mobile platforms.

2024

Shadow Wizard Games Studio Logo

Art Lead

Shadow Wizard Games Studio

Led the art direction for the indie game Alien: Nemesis, coordinating a 6-member cross-functional team to deliver 90% of milestones on schedule, producing 60+ 2D/3D assets and animations that elevated visual consistency, player immersion, and post-release reception.

Education

2025 - 2026

La Salle Campus Barcelona - Ramon Llull University (URL) Logo

Master's in User Experience (UX)

La Salle Campus Barcelona - Ramon Llull University (URL)

Specialized in user experience, prototyping and user-centered design methodologies. Relevant Coursework: UX Foundations, Agile UX, Project Management and Commercial Strategy, Usability Principles, Inclusive and Ethical Design, Design Thinking and Research Methods, Product Conceptualization, User Validation, Visual Design and High-Fidelity Prototyping, User Centered Design.

2021 - 2025

Polytechnic University of Catalonia (CITM-UPC) Logo

B.S. in Video Games Design and Development

Polytechnic University of Catalonia (CITM-UPC)

Graduated with honors in: Advanced 3D Modelling & Animation, AI. Specialized in real-time graphics and interactive technologies.

Certificates & Recognitions

Honorable Mention Diploma to the Best Technology - 8th Gran CITM Game Jam
Council of Europe Level B2 (178) - Cambridge English